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-How I made 3D Models-

I made the 3D Models (like for example the Ghost) with the 3D-Model Editor 'Milkshape 3D'
(Milkshape3D.com). Then I exported it in the X-File Format, to use it in my Game Ghost World 3D.

My Game (the Game Engine) then load & use this 3D-Modell.

Milkshape 3D is easy to use. Easier as for example Blender or other big 3D Modelling Software like for example 3Ds Max.
But I remember, for me as a programmer that had earlier no experience with 3D Modelling, 
I can't easy start Milkshape 3D and made then easy or fast a 3D Model.

The first time with Milkshape 3D was easier, after I read, how to use it and work with it.

Milkshape 3D is Shareware (You can try this Software and buy it later. 30 Dollars, when I remember right). In the next Post, You can see a little more about Milkshape 3D (3D Model Export-Plugins and more). #Milkshape3D

-How I made 3D Models- I made the 3D Models (like for example the Ghost) with the 3D-Model Editor 'Milkshape 3D' (Milkshape3D.com). Then I exported it in the X-File Format, to use it in my Game Ghost World 3D. My Game (the Game Engine) then load & use this 3D-Modell. Milkshape 3D is easy to use. Easier as for example Blender or other big 3D Modelling Software like for example 3Ds Max. But I remember, for me as a programmer that had earlier no experience with 3D Modelling, I can't easy start Milkshape 3D and made then easy or fast a 3D Model. The first time with Milkshape 3D was easier, after I read, how to use it and work with it. Milkshape 3D is Shareware (You can try this Software and buy it later. 30 Dollars, when I remember right). In the next Post, You can see a little more about Milkshape 3D (3D Model Export-Plugins and more). #Milkshape3D 

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