A simple Sunday. Started off with heading to the farm to let out the animals, followed by a mile run, meditation, and perusing the new Best Made catalogue. •
Today in coding news I finished the player inputs and camera movements in Unity today! It is challenging but a lot of fun. 🤗 We used quaternion functions to rotate the player, lerp functions to smooth out the animation between the rotations, and exposed private variables in Unity to connect two functions to create a follow camera. Phew!... With that being said anyone have any recommendations on C# books/blogs? I am half way through this course but am still waiting for the aha! moment. I get it and I can kind of read it but the gears are not fully clicked in yet. 👩🏽💻🎮🐸
As part of incoming Game jam, we've been invited to a set of trainings on #gamedev .
Today's session was on shaders (as well as some of the related math). Up until now I only made use of shaders. Getting to know about GPU pipeline, Vertex shaders, Geometry shaders and Fragment shaders was interesting.
I know that this is only the tip of the iceberg and there is so much to learn in this field, but it feels so exciting to play with shader script and see effects/results in real time. Will dig deep into it!
In the midst of studying for my final exams, I got a story to tell.
Three weeks ago, @nintendo president Reggie Fils-Aime wrote this article about how the Nintendo Switch has sold very well since its debut on March 3, 2017.
I commented on this share, "That's what I like about the Nintendo Switch: pure innovation! Just like what the University of Waterloo's Faculty of Engineering is all about!" Now, for the past 20 months, I have been hoping to get my hands on developing a game for a Nintendo console because of how it would expand a lot on my social skills. Recently, I found out that to be able to develop such a game for the Nintendo Switch, the process is a lot more complicated than I thought. (I can't share any details of it publicly because I am actually one of their independent developers through a program, and there is a strict non-disclosure agreement I must follow.) What I can say, though, is that after my final exams are over, when I have a long break, I can write a letter to Nintendo of America about it and see what they think. I can't say what the letter is, though.
It's so much work to make a game. But I want to impress not just myself and Nintendo, but potential players like @nintendoxgirl!
Shout-out to our 500+ followers!! Thank you all so much for growing with us and helping build our community. We hope you continue to enjoy "Capitalist Pigs 🐷 Idle Clicker" and stay tuned for more games and updates to come!
Also don't forget to follow us on Twitter @CometTailGames for more updates and other game-related news!
Here's wishing everyone a wonderful holiday season!🎄🍻🎮 Stay warm, take care, and game on!
Have an #Android device? Play our debut game! (Link also in bio) play.google.com/store/apps/details?id=com.CometTailGamesLLC.CapitalistPigs