Bruce Campbell Chin Superman...er, I mean 6" Mattel DC Universe (or one of those) New 52 Superman. He seriously looks like Bruce Campbell with that Chin though. As I've mentioned before though, I liked Supes' New 52 suit with the high collar, the piping in the suit, and the lack of spanky pants during the reboot (it was time). Not a big fan of the head sculpt on this one (or most Superman figs) but the amusing Bruce Campbell factor helps. Cos I need more reasons to poke fun at Supes 😏. As for articulation, he's much better than the DCD New 52 Supes. Multidirectional shoulders and hips, bicep rotation, elbow hinge, wrist swivel, ab crunch, waist swivel, swivel above the knee, knee hinge, and ankle hinge. Also his suit is is sparkly, which is a little silly.
(12/17/17 day 351)
Mattel Batman Unlimited/DC Unlimited 6" Injustice Gods Among Us Batman and Joker, sold separately. And Batman had a random paint variant where one was grey/silver (this one, although auto-white balance apparently isn't sure about that) and one where the armor has more of a purple tone in the silver. I have a boxed version of each because I kept finding them both all over Asheville (never at the same store though) but I doubt either is worth even their clearance prices at this point. Batman at least has a cool sculpt (for a heavily armored look) and is somewhat unique looking to Batman figures. Joker is so-so. Nothing really special there in terms of his look. The problem with these is while they have good articulation for Mattel when they came out, being that they're based on a fighting game they needed more. Or stands at least. They have decent ROM and could use a couple more POA, but if you get them in a good fighting pose, they'll likely just fall over. What they do have is multidirectional shoulders (Bats is limited by armor but Joker can do whatever), hinged elbows and Joker rotates at elbow while Bats rotates at the gauntlet, hinged and rotating wrists (again, Batman's armor restricts him), torso rotation, hips move out and forward but not back at all, knee joint plus rotation, but also separate rotation just above the knee, and last they both have ankle hinges but Joker's is useless. Oh, and their heads are pegged and move around nicely, more than you'd expect with armor and frizzy hair sculpts. So, while they could use ab crunch instead of just rotation and definitely need bicep rotation, they were still pretty good. They just don't balance well without a stand or another figure to lean on. That and they only made a few characters vs the 3.75" DCD response which came out with all the characters and because they were smaller they had more articulation and balanced better. Oh well. It was a good try, Mattel.
(12/16/17 day 350)
My only Legends Wolverine was acquired this week. It's from Hasbro's classic retro whatever you want to call it line. I remember seeing the brown suit Wolverine peg warming in Asheville for a long time, but I didn't grab him because back then I was just focusing on Hawkeyes and MCU Avengers...that and I've never been a big Wolverine fan and don't really collect much X-Men stuff. These days I find myself grabbing Wolvie (and Spidey) mostly so I'll have someone to pose my Deadpool's with, and this should pretty much cover the spectrum (I'm not getting a 12"). He's got really good articulation though (Legends standard plus the extra shoulder joint) and comes with an unmasked head (which I don't actually care about) and an attachment to make the mask look like it's around his neck hanging down in the back. Mine's hands fall off really easily though which is super annoying. I almost lost one just getting him across the room to the toy bin. Not sure if they all have loose pegs or that's just my figure curse, but that's my only complaint.
(12/15/17 day 349)
Neca Ultimate Chucky showed up today (after a 2 month delay) so he just barely skittered into the 365. He's badass though. He's my first Chucky and I'm so glad I held off on getting any of the versions with doll hair or the goofy oversized one in the Movie Maniacs line. This one pretty much comes with everything. 4 heads and so many weapons. Even has a tiny Good Guys box you can fold up and stick him in. As far as heads you get the nice innocent Good Guys head, one with messy hair and an angry face that can be used for Child's Play 1-3, one with the left side of his face sliced off for the end of Child's Play 3, and one with the stitches and longer hair for Chucky's more modern look, but specifically Bride of Chucky (shown). For hands to get 1 pair of open hands (that can be used for certain weapons), 1 pair of grip hands, and 1 extra right hand with longer fingers and a very loose grip for the larger knives. He also comes with an interchangeable right arm from the elbow down that has the knife blade stuck in his wrist stump and wrapped with tape as seen in Child's Play 2. The arsenal includes that same knife (before he sticks it in his wrist), butcher knife, some ginormous knife that I can't even remember, his knife from the 1st movie, straight razor, baseball bat, ruler, and a pistol...I think that's all. Articulation includes multidirectional shoulders and hips, hinged knees and elbows, wrists and heads are pegged so they have full ROM, and he's got enough wiggle in the ankles to keep him balanced. My only gripe is the legs are a brighter blue than the rest of his jumper. But seriously, he's the definitive smaller scale Chucky. And again, huge bonus points for actually being in scale with the other 7" Neca figures.
(12/14/17 day 348)
Hot Toys of the month, finally! Unfortunately I'm still figuring out the new phone/camera and all the white balance settings seem confused about my room, so I can't promise the colors are their best. Anyhoo, Civil War Captain America who I got in...I want to say January. I've taken him out, but didn't take any pics of him setup until now. He is not easy to set up, BTW. He's my only modern Cap from Hot Toys so I don't know about AoU, Avengers, or Winter Soldier, but this guy can be a pain. Particularly changing hands, especially if you're putting the shield on his arm, but also changing his head out, which tucks the spandexy collar of his under shirt down, even using the little tool they provide, and then getting it back up is a pain. Speaking of parts, he comes with 2 heads, 1 unmasked/Steve head, and then a head with the helmet/cowl. That head has an extra jawline so you can swap between his mouth being closed or his angry gritting teeth face. For hands he comes with a pair of fists, pair of grips (for grabbing the straps inside the shield), a left hand for throwing the shield, right hand that's open, and a right hand for pointing. The shield is diecast so it has a little weight to it and will probably scratch easily so be careful. It also makes the stand necessary for most poses (unlike my WWII Cap). The shield has removable straps (which is how I suggest getting the shield on/off his arm and into his hand) and a little black clip so you can remove one of the straps, attach the clip in it's place, and hang the shield on his back. His other main accessory is Brock's broken mask. And the usual Hot Toys nut hugger stand. Detail on the suit is pretty damn awesome as of course is the head. He's got great ROM in the legs, but I had problems getting his arms to stay in whatever pose I put them in. I don't know if it's because the suit is so thick in the sleeves or the weight of the shield or both, but I'd get his elbow bent close to 90° and it would bounce back. Or I'd get his arm stretched out and the shield would bring it back down again. (12/13/17 day 347)