6 months ago I scratched a bunch of shitty drawnings into my idea notebook at a bar while trying to figure out how I'm gonna do this whole airplane scene. Now a few of these characters are shitty 3D models instead and I fit 60ish percent of what I originally planned into the first scene and I have a second scene partially done. It's always fun to look back a little ways and try to remember how I felt when I was first trying to find directions for everything. And also how bad I am at sketching.
Got a ton of great feedback on Saturday from the demos and I'm getting a lot of love for the game in general all over the internet. Thanks so much for the interest and the follows, I'll be doing more final polishif tasks all week live on twitch when I can, link in the bio. @twitchcreative
On a hardcore polish and demo spree all month and I'm making loads of really amazing progress. One thing that everyone who tested unanimously did, was try to hide behind a wall instead of going into the restroom when they were asked to get to a private location by the narrator. Odd that I assumed something to be obvious when it definitely wasn't. This is a hotfix solution, if I'm not happy with the player's reaction after running into a wall of text, perhaps I'll add a stewardess that just watched the player and says "Sir! Please sit TF down! WTF OMG R u AFK?" More testing and fixes to be had all week until my eyes bleed! ... ...Watch on Twitch with the link in the bio!
And for my next trick, I will [allow the player to] pull a rabbit out of a hat! Watch live as I develop this and other tedious game mechanics for Plvnkvr! Also catch me showing the demo at pax west! I'll be at the game holy & dream hack indie after party with my Vive for a good hour! Please stop by and say hello! #psyched link for the stream in the bio!
If anyone would like to play the first demoable version of Plvnkvr (fo free) just answer these two questions to help me organize and see who is interested https://www.surveymonkey.com/r/LG5NGBW
Link can also be found in my twitch info which is in my bio. Come watch me stream today!
Oggi ospiti alla #DBGA Riccardo Cambiaghi e Carlo Simetti, studenti dell'Anno Accademico 2016/2017. I nostri Game Programmer ne approfittano per ascoltare i loro consigli, per ripartire alla grande dopo le vacanze estive.
Come si lavora in team? Come conciliare il lavoro del producer con quello dell'artist? Oggi seminario in compagnia di Mauro Ferrari di @sumodigital. Uno sguardo alla professione del Game Art Developer 👉🏻 scoprite di più nelle STORIES!
Rick Hocker is a game programmer, artist, and author. In 2004, he sustained a back injury that left him bedridden in excruciating pain for six months, followed by a long recovery. Three years later, he had a dream that inspired him to write his award-winning book Four in the Garden. His intent was to illustrate one's growth toward deep communion with God, and to share the insights he gained from the personal transformation that resulted from his back injury. Rick lives in Martinez, California, with his husband, Mark.⠀⠀
"Let’s say you prayed and believed, but God let you down. You feel disappointed, hurt or betrayed. Why? Because you didn't get the outcome you expected from God. And that, my friend, is the problem. Faith is about targets, not outcomes. As long as we focus on outcomes, we set ourselves up for disappointment, because outcomes are never guaranteed." - Rick Hocker⠀⠀
Hope you're keeping up! Read this and our other devotionals now. Link in our bio.⠀⠀
Talento e giusta intuizione sono gli ingredienti necessari per la riuscita di un videogioco, ma quanto conta la promozione sui canali giusti? Il seminario di oggi è in compagnia di @mariopetillo di @spaziogames: "Come promuovere un videogioco attraverso la stampa".
Seconda giornata di testing per i ragazzi di #DBGA 🎮: gli studenti hanno potuto provare alcuni prodotti presenti all'@E3. La Digital Bros Game Academy è una realtà importante del gruppo Digital Bros e offre ai propri studenti un privilegio finora riservato solo alla stampa internazionale - discover more on INSTAGRAM STORIES 👆🏻👆🏻👆🏻-
La #DBGA grazie alla sinergia con Digital Bros, offre la possibilità ai propri studenti di provare, nel corso del proprio percorso di studi, alcuni titoli in anteprima, un privilegio finora riservato solo alla stampa internazionale presente all'@E3expo. Quale titolo staranno testando i nostri studenti? - more on INSTAGRAM STORIES -
È stato un lunedì meno duro per gli studenti della #DBGA grazie ad un pomeriggio in compagnia di Davide Garofalo di Xplored. Tema del seminario? Toys2Life made in Italy, la case history "Runimalz". ⏩ SEGUI LE STORIES ⏪
Un pomeriggio di grandi scoperte attende i nostri studenti, la lunga serie di seminari e workshop della #DBGA si apre con Dario Deponti di Studio Clangore. Finally Friday! (Discover more on STORIES 👆🏻👆🏻👆🏻)