Game Number: 0067
Art Style: PiCTOBiTS (DSI - 05/18/09)
This is one of many "Art Style" games for the Nintendo DSi and WiiWare respectively, but it is the entry in the series that is the most recognizable and most well known - mainly being because it features heavy Nintendo themes. Not many small time, generically named, and low cost indie games get to use the Nintendo brand so freely as this game does, but there is a reason! This game is developed by the underrated company "skip LTD." who worked on a lot of weird games for Nintendo, including Chibi-Robo. As for the game itself, besides the simplistic concept, it is actually a challenging puzzle game that utilizes the touch screen well and has rules that are way too complicated to explain on paper (the game doesnt even explain it really). Once you finish a puzzle, it reveals a famous Nintendo character and by doing really well, you can ultimately unlock Nintendo music for a listen.
I got this game using my club Nintendo points back when it was cool to do so. @hellotamey filmed as I tried to understand the game again.
Game Number: 0066
Art of Fighting (SNES - 12/01/93)
The Super Nintendo had a weird run when it came to ports of arcade based fighting games and this game was no exception. I've been around the block and back when it comes to the hundreds of SNK iterations of the genre, so I know when one of the entries doesn't seem to fit in. The port has a different ending and some censorship, but that is not the problem - the problem lies in its sluggish controls, poor execution, laggy frames, and a boring interface. I know that the SNK version was way beyond what the SNES could do, but that doesn't mean the SNES couldn't do wonders on its own. Stick with the arcade compilation ports.
I got this game years ago from a friend for $1 because it didn't have a label and he didn't know what it was. @hellotamey had no trouble kicking my butt in this game, despite my King being A+ in other entries. She's so amazing.
Game Number: 0065
Art of Balance: TOUCH! (3DS - 06/07/12)
The 3DS eShop is saturated with a bunch of "On-the-go" touch screen games that cost less than a bag of chips, but often feel hollow and underdeveloped; Art of Balance is the needle in that haystack. It is ultimately a simplistic concept, but with a brutal difficulty pattern, which pits your stylus in situations where you have to stack oblong blocks on top of each other and keep them from falling for a few seconds. The true difficulty lies in the various puzzle types and preset goals that must be accomplished, such as stacking shapes within a few seconds or stacking shapes that static cling to the floor/ceiling - the puzzle combinations seem endless at times and unless you are VERY patient, it will take hundreds of tries to finish a level (and yes, it does count your missteps). With great 3D accessible graphics, a variety of puzzle types, and around 200 levels, this game is way worth the low cost.
I got this game based on a friends review, but when it was on a special eShop sale. @hellotamey is trying her hand at the game as I film.
What to do on #humpday but make it better with a #nobake double chocolate cheesecake with dark chocolate and raspberry, mulberry and goji berry hearts 💕 😋
1 cup almonds
1/2 cup walnuts
A sprinkle of goji
A sprinkle of cocoa nibs
Pinch of salt
1tbs coconut oil
6 large dates
Layers 1 and 2
1 1/2 cups of cashew soaked overnight and drained
1/4 cup of maple syrup
2 tbs of melted cocoa butter
2tbs of melted coconut oil
2 tsp of vanilla paste or essence
Blend all ingredients until smooth. Split the mixture into two bowls and fold in 2 tablespoons of cocoa powder into 1 bowl of mixture. 🌱
Put the base into a pre sprung tin, squishing flat as you build it up, then add the chocolate layer followed by the white chocolate layer. Pop in the fridge to set.
Then all you need to do is get creative and dress it how you like.
That’s definitely brightened up my week 👍😘