Working on an Auto Aim system by using SphereTraceByChannel. I assumed it would be like LineTraceByChannel, but for some reason it's not detecting hit events. Would need to research more but once I figure out how to generate hit events, it will be easier from there.
For all y'all gamers out there. This is a game you must play!
If you want to know more about it, you should check out the trailers but I insist on playing the game because it's amazing what the developers at ninja theory accomplished with this game. It really does combine both the cinematic feel and hardcore gameplay that other movies and video games have trouble pulling off. It truly is a unique and immersive experience and for that, I give this game a 10/10 rating. #ninjatheory#hellbladesenuassacrifice#itsamazing#masterpiece Also, the graphic fidelity is off the charts!! #unrealengine4